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Pasting or duplicating an object in Hierarchy results in all active scen...
How to reproduce: 1. Open attached project "TestProject.zip" 2. In Hierarchy window, observe that two scenes are opened 3. In Sampl... Read more
[Vulkan][Android][Mali]Meshes stop being rendered using DrawMeshInstance...
To reproduce: 1. Open the QA's attached project 2. Make sure Android graphics API is set to Vulkan and any others are not in the lis... Read more
[macOS] Clicking the 'Overrides' button for Prefabs crashes the Editor w...
How to reproduce: 1. Open user-submitted project (OverridesStressTest) 2. Open the SampleScene 3. Select the 'ManyChildren' GameObje... Read more
Editor freezes when TextMeshPro Text contains an Enter symbol and Overfl...
Reproduction steps: 1. Open attached project "1219055_TMP" 2. In the Hierarchy, create a new "Text - TextMeshPro" Game Object 3. In ... Read more
[iOS] Safe area resets to zeros after custom view is presented on iOS 13
Steps to reproduce: 1. Open attached "CustomViewRepro.zip" project 2. Build for iOS and deploy the Xcode project to the iOS device 3... Read more
[HDRP] Multiple exceptions thrown continuously when HDRP package upgrade...
When the "Look Dev" window is opened and the High Definition RP package is upgraded from 7.1.8 to 7.2.0/7.2.1 , causes the editor to... Read more
The FBX Exporter does not remap a Material when it's applied to the expo...
How to reproduce: 1. Open the project "case_1216855-Fbx_Exporter" 2. Open the scene "SampleScene" 3. Select the GameObject "Sphere ... Read more
[UIElements Runtime] Newline symbols are not supported/recognized when u...
How to reproduce: 1. Open the attached project's "case_1219658-Project.zip" Scene labeled "Test" 2. Enter the Play Mode 3. In Game V... Read more
Graphic tablet stylus right-click is detected as left-click by Event.cur...
How to reproduce: 1. Open the user-supplied project 2. Connect a drawing tablet and make sure its stylus's button is mapped to perfo... Read more
[XRSDK] [URP] SRPBatcher does not work when using new XR Management System
How to reproduce: 1. Open attached project ("SRPBatcherBenchmarking.zip") 2. Enter Play mode Expected result: SRP Batcher works Act... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Screen position out of view frustum" error is shown when displaying populated World Space canvas in Multiplayer Play Mode secondary Editor using Input System UI Input Module
- Sprite width/height is rendered differently in the Game view than in the Scene view
- Debug Mode popup window is inaccessible/cut-off when opened on widescreen monitors or resizing to specific Editor Window resolution
- Post-processing Render Features using Render Graph do not work when URP 2D Renderer is used and Render Graph enabled
- [Unity Physics] The NativeList<DistanceHit> randomly returns fewer hits than expected when using CalculateDistance in Edit mode tests