Search Issue Tracker
Fixed
Fixed in 6000.0.32f1, 6000.1.0a9, 7000.0.0a23
Votes
1
Found in
6000.0.26f1
6000.1.0a3
7000.0.0a1
Issue ID
UUM-86922
Regression
No
Post-processing Render Features using Render Graph do not work when URP 2D Renderer is used and Render Graph enabled
Reproduction steps:
1. Open the attached “2D RenderGraph Issue.zip” project
2. Open the “SampleScene”
3. Observe the Scene view
Expected result: The colors are inverted
Actual result: The colors are not inverted, showing blue, black, and white
Reproducible with: 6000.0.26f1, 6000.1.0a3
Couldn’t test with: 2021.3.45f1, 2022.3.51f1 (Render Graph not compatible)
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Notes:
- Enabling Compatibility Mode (disabling Render Graph in the Project Settings) shows the expected result
- Does not reproduce with Regular URP Asset, only with the 2D Renderer
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment