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Under Consideration for 1.3.X
Votes
1
Found in [Package]
1.3.X - Physics
Issue ID
ECSB-1603
Regression
No
[Unity Physics] The NativeList<DistanceHit> randomly returns fewer hits than expected when using CalculateDistance in Edit mode tests
Reproduction steps:
1. Open the attached “IN-88319“ project
2. Open the Test Runner window (Window → General → Test Runner)
3. Run All tests
4. Observe the Test Runner window
Expected result: All tests are successful. The “Hit count” is always 2
Actual result: Tests randomly fail. The “Hit count” is sometimes 1 or 0
Reproducible with: 2022.3.52f1, 6000.0.26f1, 6000.1.0a3
Couldn’t test with: 2021.3.46f1 (Unity Physics is not supported)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: May need to run the tests multiple times to reproduce the issue
Comments (2)
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hrjunker
Nov 11, 2024 12:39
The issue is also present for CollisionWorld.CastRay(RaycastInput, out RaycastHit)
hrjunker
Nov 11, 2024 12:27
The issue is also reproducable on MacOS 15 (Sequoia)