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[IL2CPP] UnityEvent<> does not get invoked
How to reproduce:1. Open the user's attached project ("Test.zip")2. Build and Run using IL2CPP Expected results: The colors of the b... Read more
Crash on physx::Scb::Body::addSpatialAcceleration when removing child fr...
Reproduction steps:1. In the user's attached project open "SampleScene"2. Enter Play Mode3. Enable Add Some Force component on the "... Read more
[HDRP] Decal draw order does not work with SG Material
Repro steps :- Open attached project- Open SampleScene- Select lower decal projector "Decal Projector_Standard_100"- Change the draw... Read more
Crash on GfxDevice::UpdateBufferRanges when creating Sky and Fog Setting...
Reproduction steps:1. Open user attached project "Oblivion_Legion.zip"2. Create a "Sky and Fog Settings Profile" asset Expected resu... Read more
VFX Graph shows "undeclared identifier" error when SamplerState node is ...
Reproduction steps:1. Openattached "case_1299912.zip" project and Scenes/SampleScene scene2. Open the Scene view3. In the Hierarchy ... Read more
Search tab show HTML <a> tags for the item count
Repro steps: 1- Open a new project2- Quickly open the global search before loading any new window.3- Make a search (i.e. `profiler`)... Read more
[macOS Catalina][Metal] Prefab edit Scene view appears pixelated
How to reproduce:1. Open the attached project2. Open the Prefab gameObject in the Prefabs folder3. Select the Prefab gameObject in t... Read more
[Terrain] Normals don't appear around terrain holes
Reproduces in 2020.2.0b9.3373Does not reproduce in 2020.2.0b8Repro steps:1. Create a terrain2. Add 2 layers to the terrain with norm... Read more
Enabling a MeshRenderer from a UnityEvent is not possible in a IL2CPP Build
How to reproduce:1. Open the "SampleScene" Scene in the attached "EnableRendererTest.zip" Project2. Make sure IL2CPP is set in Build... Read more
The External Objects array is displayed in the Inspector when selecting ...
How to reproduce:1. Open the user's attached project2. In the Project window select the 'bugreport.txt' Asset3. Observe the Inspecto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default