Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0a1
2018.2.0a3
Issue ID
1009871
Regression
Yes
Profiler is not profiling when attached to running Standalone build
To reproduce:
1. Open any project, set Profiler to Record mode
2. Build and Run the project in Standalone
3. While built project is running, observe Profiler
Expected: Profiler is up and running
Actual: Profiler does not run
Reproduced in: 2018.2.0a1, 2018.2.0a3
Not reproduced in: 2017.3.1p3, 2018.1.0b10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment