Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0a1
Issue ID
1009486
Regression
No
TextureImporter.streamingMipmapsPriority always returns 1
Reproduction steps:
1. Open attached project "BugReport_TextureImporter_StreamingMipmapsPriority.zip";
2. Select Assets/Streaming_3;
3. Notice in Inspector it displays "Streaming Mipmaps Priority = 3";
4. Press in main menu "BugReport > Print Streaming Mipmaps Info";
5. Observe the result in the console.
Expected results: TextureImporter.streamingMipmapsPriority returns the correct value, which is set on the object.
Actual results: In Console window, the printed streamingMipmapsPriority is always 1.
Reproduced on: 2018.2.0a1-2018.2.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Time.deltaTime is switching between 9.998583E-06 and approximately 0.01 seconds
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
Add comment