Search Issue Tracker
Fixed
Votes
0
Found in [Package]
4.1.5
Issue ID
1310495
Regression
No
[iOS] [AR Foundation] UnityWebRequests start failing after a while when using AR Foundation
Reproduction steps:
1. Download and open the attached "Webrequest Test" project
2. Build and deploy the project to iOS
3. Scan your surroundings, regularly covering and uncovering your camera
Expected result: Unity WebRequests do not start failing after a few minutes
Actual result: Unity WebRequests start failing after a few minutes of scanning
Reproducible with: 2019.4.21f1. 2020.2.6f1, 2020.3.0f1, 2021.1.0b8, 2021.2.0a8 (AR.Foundation 4.1.0 - 4.1.5)
Could not test with: 2018.4 (AR Foundation is not supported)
Reproduces with: iPhone 12 Pro (iOS 14.2.1)
Note: There is an attached video showcasing the reproduction
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent Placement of Search Clear (X) Icon in "Preset Manager"
- Gradient Editor window bottom-right gradient marker color is incorrect
- MaskField tooltips should only display Value when bound
- Reordering Enum Values in VFX Graph Uint Property expands the “Value” field
- Visual Effect Graph sample titles display in non-human-readable format
Add comment