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Fixed in Unity 2018.1

Votes

4

Found in

2018.1.0b5

Issue ID

994405

Regression

Yes

Editor Skin becomes grey when a Collab project is opened for the first time

Editor - Other

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Priority: 2Necessary for shipping a final release

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Severity: 4Minor or cosmetic issue

Editor Skin becomes grey when a Collab project is opened for the first time.

1. Create a new project in Collab and give access to the Team member.
2. Team member opens the newly created project and observes that Editor skin will become grey.

Note: It is happening when you are opening the project first time only.
Note: If the project is created with one of the fauty versions, this project won't opened properly even with the latest version (ex: 2018.2).

Final technical note:
- Project created with 2018.1.x have m_ActiveScale = 1
- When you start unity to fetch a new collab project, it creates a projectsettings.asset file where m_ActiveScale = 0;
- When fetching the project, you pass from ActiveScale 0 to 1. But no code is called to sync these values
- When the ui is painted it uses the current ActiveScale (1). But it is all paint wrong becuase the color scale are not scaled.

License Type: Pro & Free

Occurring with: 2018.1.0b5, 2018.1.0b4, 2018.1.0b3, 2018.1.0b2, 2018.1.0b1, 2018.1.0a7, 2018.1.0a6, 2018.1.0a5, 2018.1.0a4, 2018.1.0a3, 2018.1.0a2.

Working with: 2018.1.0a1, 2017.3.0f3, 2018.20a1

Environment:
Occurring on windows & Mac

Comments (4)

  1. 9ee103401a8e8de4d56c2b6d166f7344?d=mm

    MaxSamarin

    Oct 04, 2018 12:22

    Thanks Mohammad-Dabiri

    Deleting Internal-GUITextureClip fixed dark editor

    Also:
    Deleting Internal-GUITextureBlit fixed dark game view

  2. 601c721106a5881a09c7c9f9f8be36c2?d=mm

    mohammad-dabiri

    Jul 03, 2018 21:07

    We had this issue. In our case it turned out to be caused by this Standard Asset shader in the project.

    Assets\Standard Assets\Shaders\DefaultResourcesExtra\Internal-GUITextureClip.shader

  3. 9ee103401a8e8de4d56c2b6d166f7344?d=mm

    MaxSamarin

    Jun 16, 2018 15:29

    I meant: game view is much darker than it should be. Scene view is at correct brightness.

  4. 9ee103401a8e8de4d56c2b6d166f7344?d=mm

    MaxSamarin

    Jun 16, 2018 15:27

    I am still experiencing this issue. Transferring a project from 2017.4.5f1 to 2018.1.5f1 produces this dark editor skin (hdr and linear enabled), and the picture rendered is noticeably darker

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