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Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...
How to reproduce: 1. Open the user's attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in ... Read more
Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...
How to reproduce: 1. Open the attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in the Hie... Read more
[HDRP] Max Debug Light Count in ColorAndEdge mode does not do anything
In Debug->Lighting->DisplayVolumes->ColorAndEdge slider called MaxDebugLightCount does nothing. Need to remove it if its not intende... Read more
[2D][SpriteShape] The Corner Threshold value of 0 does not seem to apply...
[2D][SpriteShape] The Corner Threshold value of 0 does not seem to apply on a point of a 90degree angle How we can reproduce it usi... Read more
Unity crash on Tilemap::SetEditorPreviewTileAsset when painting a scene ...
Reproduction steps: 1. Open the "SampleScene" Scene in the attached "1220442.zip" project 2. Open Tile Palette and select a 3x3 size... Read more
[GraphView] Graph stucks in panning mode when right-clicked while pannin...
How to reproduce: 1. Open the attached 'GraphViewStuckPanning.zip' project 2. Open 'StuckPanning' Visual Effect Graph 3. Pan the gra... Read more
[Camera] NullReferenceException throw on adding the "Scriptable Camera" ...
Adding the "Scriptable Camera" component causes the editor to throw NullReferenceException continuously and component properties are... Read more
Only a small subset of Attribute declarations are included in UnityEngin...
How to reproduce: 1. Open existing or create a new project 2. Import the attached script "StatiClass.cs" 3. inspect Console window ... Read more
[MacOS] Impossible to create a project when at least one folder's name i...
Repro steps: 1. Create a folder "projects." anywhere on the machine 2. In Unity Hub, try creating a new project with the location se... Read more
[URP] Canvas with World Space Render Mode is always rendered before a Tr...
Reproduction steps: 1. Create a new URP Template project and create a new Scene 2. Create a UI panel and a Cube 3. Set Canvas Render... Read more
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