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0
votes
Won't Fix

Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...

Graphics - General

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Mar 01, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the user's attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in ... Read more

0
votes
Duplicate

Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...

Graphics - General

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Mar 04, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in the Hie... Read more

0
votes
Fixed

[HDRP] Max Debug Light Count in ColorAndEdge mode does not do anything

Package: Scriptable Render Pipeline HD

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Mar 04, 2020

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Version/s: 9.0.0 master

In Debug->Lighting->DisplayVolumes->ColorAndEdge slider called MaxDebugLightCount does nothing. Need to remove it if its not intende... Read more

1
votes
Fixed

[2D][SpriteShape] The Corner Threshold value of 0 does not seem to apply...

Package: 2D Sprite Shape

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Mar 04, 2020

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Version/s: 3.0.9

[2D][SpriteShape] The Corner Threshold value of 0 does not seem to apply on a point of a 90degree angle How we can reproduce it usi... Read more

0
votes
Fixed

Unity crash on Tilemap::SetEditorPreviewTileAsset when painting a scene ...

2D

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Feb 17, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

Reproduction steps: 1. Open the "SampleScene" Scene in the attached "1220442.zip" project 2. Open Tile Palette and select a 3x3 size... Read more

1
votes
Active

[GraphView] Graph stucks in panning mode when right-clicked while pannin...

Graph Tools Foundation

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Mar 04, 2020

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Version/s: 2018.4, 2019.3.0f4, 2020.2

How to reproduce: 1. Open the attached 'GraphViewStuckPanning.zip' project 2. Open 'StuckPanning' Visual Effect Graph 3. Pan the gra... Read more

0
votes
Fixed

[Camera] NullReferenceException throw on adding the "Scriptable Camera" ...

Camera

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Mar 04, 2020

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Version/s: 2020.2.0a1, 2020.2.0a2

Adding the "Scriptable Camera" component causes the editor to throw NullReferenceException continuously and component properties are... Read more

1
votes
Fixed

Only a small subset of Attribute declarations are included in UnityEngin...

CodeEditors

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Dec 29, 2019

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f3, 2020.1, 2020.2

How to reproduce: 1. Open existing or create a new project 2. Import the attached script "StatiClass.cs" 3. inspect Console window ... Read more

0
votes
Won't Fix

[MacOS] Impossible to create a project when at least one folder's name i...

Hub

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Feb 24, 2020

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Version/s:

Repro steps: 1. Create a folder "projects." anywhere on the machine 2. In Unity Hub, try creating a new project with the location se... Read more

0
votes
Fixed

[URP] Canvas with World Space Render Mode is always rendered before a Tr...

Package: Scriptable Render Pipeline Universal

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Feb 14, 2020

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Version/s: 2017.4, 2019.3.1f1, 2020.2

Reproduction steps: 1. Create a new URP Template project and create a new Scene 2. Create a UI panel and a Cube 3. Set Canvas Render... Read more

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