Search Issue Tracker
Won't Fix
Won't Fix in 5.6.X
Votes
0
Found in
5.6.5f1
Issue ID
1002412
Regression
No
[iOS] [VR] Vision blurs on motion
Reproduction steps:
1. Open the link provided in a description field (...EZGKrlFT...).
2. Download and open "SportsVRUnitySupport".
3. Build and run it on iOS device.
4. Put it in a VR Cardboard (Important).
5. Move a device and look through the lens.
Actual behavior:
- Vision will blur.
Reproduced with:
iOS
Metal, OpenGLES
iPhone 8 11.0, iPhone 6S 11.0 (Should be reproducible with any iOS device)
5.5.6f1, 5.6.5p2, 2017.3.1p4
Not reproducible with:
Android
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment