Search Issue Tracker
Won't Fix
Won't Fix in 5.6.X
Votes
0
Found in
5.6.5f1
Issue ID
1002412
Regression
No
[iOS] [VR] Vision blurs on motion
Reproduction steps:
1. Open the link provided in a description field (...EZGKrlFT...).
2. Download and open "SportsVRUnitySupport".
3. Build and run it on iOS device.
4. Put it in a VR Cardboard (Important).
5. Move a device and look through the lens.
Actual behavior:
- Vision will blur.
Reproduced with:
iOS
Metal, OpenGLES
iPhone 8 11.0, iPhone 6S 11.0 (Should be reproducible with any iOS device)
5.5.6f1, 5.6.5p2, 2017.3.1p4
Not reproducible with:
Android
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment