Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.1.0b9
Issue ID
1006390
Regression
No
Usability issue: Inform user that at least one property needs to be added to an Animation before keyframes can be added
Currently, if you create a new animation through the animation window and you click on the Add Keyframe button nothing happens. It would be nice if the user would be informed they have to add at least one property first (or at a minimum have the button disabled/not visible if no properties are there yet or improve the current tooltip for the button which just says `Add Keyframe`
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment