Search Issue Tracker
Fixed in 0.3.5-preview
Votes
0
Found in [Package]
N/A
Issue ID
996380
Regression
No
Changing addressableNames doesn't trigger bundle rebuild
To reproduce:
1) Open attached project and scene
2) In Editor/BuildBundles.cs, change the addressableNames to be "test1/girl2"
3) Save the script, then rebuild asset bundles
4) Play scene
Expected: Cube gets textured from a bundle
Actual: Cube is blank
If the asset bundles are removed and cleanly rebuilt, then it works.
Reproduced in 2017.1.0f3, 2017.3.0f3, 2018.1.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Canvas Renderer" Component uses a low resolution icon
- NullReferenceException is thrown when installing the "QuickStart" page in the Multiplayer center
- Package Manager's Filter Panel does not show borders when viewed on Windows
- Blend Tree Threshold fields accepts NaN/Infinity values causing Node backgrounds disappear in Animator Controller view
- Animator Controller Layer Weight field accepts “NaN” as a valid value instead of rejecting it
Add comment