Search Issue Tracker
Fixed in 0.3.5-preview
Votes
0
Found in [Package]
N/A
Issue ID
996380
Regression
No
Changing addressableNames doesn't trigger bundle rebuild
To reproduce:
1) Open attached project and scene
2) In Editor/BuildBundles.cs, change the addressableNames to be "test1/girl2"
3) Save the script, then rebuild asset bundles
4) Play scene
Expected: Cube gets textured from a bundle
Actual: Cube is blank
If the asset bundles are removed and cleanly rebuilt, then it works.
Reproduced in 2017.1.0f3, 2017.3.0f3, 2018.1.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window
Add comment