Search Issue Tracker
Fixed in 0.3.5-preview
Votes
0
Found in [Package]
N/A
Issue ID
996380
Regression
No
Changing addressableNames doesn't trigger bundle rebuild
To reproduce:
1) Open attached project and scene
2) In Editor/BuildBundles.cs, change the addressableNames to be "test1/girl2"
3) Save the script, then rebuild asset bundles
4) Play scene
Expected: Cube gets textured from a bundle
Actual: Cube is blank
If the asset bundles are removed and cleanly rebuilt, then it works.
Reproduced in 2017.1.0f3, 2017.3.0f3, 2018.1.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
- .framework plugin is mistakenly treated as a directory when building for Universal Windows Platform
Add comment