Search Issue Tracker
Fixed in 0.3.5-preview
Votes
0
Found in [Package]
N/A
Issue ID
996380
Regression
No
Changing addressableNames doesn't trigger bundle rebuild
To reproduce:
1) Open attached project and scene
2) In Editor/BuildBundles.cs, change the addressableNames to be "test1/girl2"
3) Save the script, then rebuild asset bundles
4) Play scene
Expected: Cube gets textured from a bundle
Actual: Cube is blank
If the asset bundles are removed and cleanly rebuilt, then it works.
Reproduced in 2017.1.0f3, 2017.3.0f3, 2018.1.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Hub Window is closed when closing Unity AI Window via the OS Window Close Button on Windows
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
Add comment