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Won't Fix
Votes
0
Found in
2018.1.0b6
Issue ID
1002069
Regression
No
UI Button with Animation transitions does not return to Normal after pressing it, stays Highlighted
To reproduce:
1. Open user's attached project
2. Open scene "SampleScene" under Assets/Scenes
3. Open Animator window and play the scene
4. Hover the cursor over the button and notice the transitions
5. Click the button and hover away from it
Expected result: The animation transition after clicking the button returns to Normal
Actual result: The animation transition after clicking the button stays Highlighted
Reproduced with: 5.6.5p1, 2017.1.3f1, 2017.2.1p3, 2017.3.1p1, 2018.1.0b7
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malhardevasthali007
Jan 25, 2020 03:28
This is not working in Animation Transitions even after setting the navigation to None...Plz Fix this
crb471
Jan 10, 2020 18:38
UPDATE - I was struggling with a similar issue and found that "Navigation" must be set to "None" for proper functioning.
crb471
Jan 10, 2020 17:13
Unity's button animation system still does not work properly in 2019.x They seem to have no plans to fix it, though I hear a UI system overhaul is in the works.
I recommend that people experiencing problems with UI animations to use a 3rd party tweening library. DoTween is a popular option.
strongbox3d
Mar 16, 2019 02:11
This sucks! I am working on my Xbox One game and suddenly I found this problem using the gamepad, once I click the submit key over a highlighted button, it stay in that stay forever. Seriously? Won't fix?
keinart
Aug 22, 2018 13:40
I have this exact same issue, the Animator clearly identifies the status normal but doesn't move to it. Why the won't fix?
JonathanTCrane
Jul 26, 2018 00:09
Why was this labeled as won't fix? This has been an issue for a very long time. The Unity devs need to address this instead of ignoring it. There is a significant amount of people who are having this problem. Enough for them to not want to sweep it under the rug.