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Fixed in 2018.2.X
Fixed in 2017.2.X, 2017.3.X, 2018.1.X
Votes
0
Found in
2017.2.0f3
Issue ID
993302
Regression
No
System.Math.Round produces wrong result with .NET 3.5
To reproduce:
1. Open the project, attached by the tester ("SystemMathBug.zip")
2. Open the "scene" scene
3. Enter Play mode
4. Observe the console
Expected: the result of System.Math.Round(38.5d, 0, MidpointRounding.AwayFromZero) should be 39 as it is in the pure C#
Actual: System.Math.Round in Unity produces different results than in the pure C# application
Reproduced in 5.6.5f1, 2017.1.2p2, 2017.2.0f3, 2017.2.1p3, 2017.3.0p4, 2018.1.0b5
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