Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0b4
Issue ID
993549
Regression
No
Existing references become Missing after enabling ScriptedImporter
Reproduction steps:
1. Open the attached project "ScriptedImporterNull - 2018.1.zip";
2. Open the test.unity scene;
3. Make sure that it is set in the Vox Object of the Test script of GameObject to 3x3x3 Voxel object;
4. Open VoxScriptedImporter.cs and change "false" on the first line to "true";
5. Observe the changes of GameObject.
Expected results: The reference to Vox object is still kept on the GameObject.
Actual result: GameObject loses its reference to Vox object.
Reproduced on: 2017.1.2p4, 2017.2.1p2, 2017.3.0p4, 2018.1.0f2, 2018.2.0a1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings when warming up shaders with GraphicsStateCollection
- Color and Location fields disappear when removing gradient marker in the HDR gradient Editor (linear) window
- Create Node window appears on the top left corner of the Editor when opening window with space keyboard shortcut after selecting a Context
- HasCharacters() returns false when checking Emojis using surrogate pairs, despite characters being present in the Font Asset
- An error is thrown when building AssetBundles with DisableWriteTypeTree and StripUnityVersion flags
Add comment