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3
votes
Fixed

Graphics.CopyTexture's overload with region parameters copies a quarter ...

Texture

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Jan 28, 2020

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Version/s: 2019.3.0b12, 2019.3.0f5, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "BugReproductionScene" 2. In Quality settings, set the Texture Qualit... Read more

1
votes
Fixed

[LowHangingFruit] Sprite's base color is incorrect at runtime when anima...

Animation

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Jan 18, 2020

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Version/s: 2019.2, 2020.1, 2020.1.0a19

How to reproduce: 1. Open the attached '1212805.zip' project 2. Open 'New Scene' Scene 3. Select 'Circle' GamObject in the Hierarchy... Read more

0
votes
Fixed

[URP] entering Play Mode with Scene window open and Camera selected in a...

URP Features

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Jan 29, 2020

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Version/s: 2019.3.0f1, 2019.3.0f6

Repro is not 100% consistent Reproduction steps: 1. Create a new URP Template Project 2. Make sure that Scene view, Game view, Inspe... Read more

0
votes
Duplicate

Aim Constraint Rotation Offset has incorrect values when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more

0
votes
Fixed

Crash on inspecting Dictionary contents, which include an enum, when deb...

Mono

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Jan 09, 2020

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Version/s: 2018.4, 2019.2.17f1, 2020.1

Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" Scene 3. Open the "test.cs" script in Visual Studio and set a... Read more

0
votes
Won't Fix

Unmaximizing Editor Window results in a new window being created and del...

IMGUI

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Jan 29, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open attached project "Maximising EditorWindow Loses Static Instance.zip" 2. In Editor, click Test -> My Windo... Read more

0
votes
Duplicate

[Mac] [OpenGLCore] Mac crashed on switching to any platform with OpenGLC...

MacOS

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Jan 29, 2020

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Version/s: 2019.3.0b12, 2020.1.0a1, 2020.1.0a21

Mac crashed when the platform switched to any other platform with OpenGLCore Graphics APIs. Steps to repro: 1. Create a new Project... Read more

0
votes
By Design

Renderers drawn with DrawRenderer in a custom pass are rendring at a off...

Package: Scriptable Render Pipeline HD

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Jan 28, 2020

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Version/s: 7.1.7

How to reproduce: 1. Open attached project "FireRendering.zip" and scene "Scn_FirePass" 2. In Hierarchy window, expand "_CustomRend... Read more

0
votes
Fixed

Editor Crashes upon entering Play mode when Sprites are lit by 2D light ...

Package: 2D Render Pipeline

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Jan 26, 2020

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Version/s: 7.1.1 - 8.0.0

How to reproduce: 1. Open the attached project named "Case_1214615" 2. Open the SampleScene 3. Enter Play mode Expected result: Edi... Read more

0
votes
By Design

Particle System with View Render Alignment and drawn with DrawRenderer a...

Package: Scriptable Render Pipeline HD

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Jan 28, 2020

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Version/s: 7.1.7

How to reproduce: 1. Open attached project "FireRendering.zip" and scene "Scn_FirePass" 2. In Hierarchy window, expand "_CustomRend... Read more

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