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Unity does not rebuild GUID cache on boot
Steps to reproduce: 1. Open the attached project 2. Run Unity 3. Observe the Output console 4. You will the error messages: Timestam... Read more
Player's character stays in game after forced disconnection
Steps to reproduce: 1. Open attached project 2. Open "World" scene 3. "Build and run" development build 4. In build click "Server & ... Read more
Parent gameobject's and child gameobject's positions are not synced afte...
Steps to reproduce: 1. Download and open attached project 2. Build it 3. Open 3 instances of the game 4. Host the game with one of t... Read more
InvalidCastException when instantiating a particle system in Corgi Engin...
Steps to reproduce: 1. Open attached project 2. Open and play 'Lava' scene 3. When enemies approach player, blood particle effects ... Read more
[Avatar] Configuration Mapping error
"GetObject failed..." error when applying mapping with error. In this case, we expect a warning... "File 'UChar' has an invalid A... Read more
Non matching Profiler.EndSample (BeginSample and EndSample count must ma...
Steps to reproduce: 1. Open the attached project 2. Open the ProfilerMismatch.unity scene 3. Build the attached project(build for wi... Read more
Re-importing a prefab results in a crash
Steps to reproduce: 1. Open attached project (prefabRepro.zip). 2. In Project view select prefab named "SongScreen" and try to re-im... Read more
Particle system is stuttering in the Game view with Selective Glow
Steps to reproduce: 1. Download and open attached project 2. Select the "Particle System" gameobject in the Hierarchy window 3. Sele... Read more
Editor: ArgumentOutOfRangeException appears on closing windows if Unity ...
1. Organise Scene, Asset Store, Animation and Game and windows as displayed on the screenshot (Scene, Asset Store and Animation set ... Read more
Fatal error by GraphicsSettings.asset causes crash
Repro steps: 1. Open "GraphicsSettingsError.zip" project Actual: Fatal error by GraphicsSettings.asset windows pops up when opening... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file