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[ShaderGraph] Terrain's shader becomes pink when distance between camera and Terrain increases

Package: Shader Graph


Terrain uses custom shader "PartyPreview.ShaderGraph" from ShaderGraph example project.

Steps to reproduce:
1. Download and open "test" scene
2. Enter play mode
3. Notice that terrain shader becomes pink when camera is further

Results: When the distance between Camera and Terrain increases Terrain's shader becomes pink.

Note: Issue reproducible in Scene and Game view.

Reproduced with: 2018.1.0b4

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