Search Issue Tracker
Fixed in 2018.2.X
Votes
1
Found in
2017.3.0f3
Issue ID
988062
Regression
No
TilemapRenderer material values cannot be changed using MaterialPropertyBlock
Steps to reproduce:
1. Open attached “MaterialPropertyBlock.zip” Unity project
2. Open “BugReport” scene
3. Enter Play mode
Expected results:
Tilemap visual is changed after it is modified using SetPropertyBlock
Actual results:
Tilemap remains unchanged
Reproduced in: 2018.2.0a1, 2018.1.0b3, 2017.3.0p2, 2017.2.1p2, 2017.2.0b1
Fixed in 2018.2.0a8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment