Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.2.0b11
Issue ID
951782
Regression
No
If XRSettings.eyeTextureResolutionScale != 1.0, hololens does not render a scene
Steps to reproduce:
1. Open the attached project
2. Switch platform to Windows Store
3. Build for WSA Universal 10 SDK
4. Open Visual Studio solution
5. Deploy on Remote Machine (Hololens)
6. Observe the Hololens does not render the cube
Actual results: XRSettings.eyeTextureResolutionScale != 1.0, hololens does not render the scene
Expected results: Should render the scene
Reproduced with: 2017.2.1p2, 2017.3.0p1, 2018.1.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment