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Won't Fix
Votes
1
Found in
2017.2.0f3
Issue ID
969083
Regression
No
Standard Assets/Utility/AlphaButtonClickMask.cs does not work with Sprite Atlas
Steps to reproduce:
1. Open attached project "SpriteRaycastIssue.zip"
2. Open Test Scene
3. Enter Play mode
4. Try clicking the button (the only sprite on screen)
---
5. Select "testatlas" in the Project panel
6. Remove "spritesheet" from the Objects for Packing list, click to repack
7. Enter Play mode again - the button will work now
Actual result: no clicks are registered
Expected result: the button is clicked normally
Reproduced with: 2017.1.1f1, 2017.2.0f3, 2017.3.0f1, 2018.1.0a7
Note: with 2018.1 and 2017.3 it behaves differently - the sprite's alpha channel is ignored and the click works, but that still isn't the intended behavior
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