Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.3.X, 2017.4.X, 2018.1.X
Votes
8
Found in
2017.2.0a4
2017.3.0f3
Issue ID
984525
Regression
Yes
Gameobject starts rotating when a force is applied to the center of its mass and along its up vector
To reproduce:
1. Open user's attached project
2. Open and play "Main" scene
3. Wait 5 seconds for the rocket to start recentering itself
Expected result: When the "Rocket" gameobject is being recentered, no rotation occurs
Actual result: When the "Rocket" gameobject is being recentered, it also begins rotating
Reproduced with: 2017.2.0a4, 2017.2.1p1, 2017.3.0p1
Not reproduced with: 2017.2.0a3, 5.6.5f1, 2017.1.2p4
Reggression started in 2017.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment