Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.1.2p3
Issue ID
977651
Regression
No
Clicking on a 'Shader Variant Collection' outputs a "NullReferenceException"
Reproduction steps:
1. Open "New Unity Project.zip" project
2. In the Project window click on "global"
Expected Result: The Shader Variant Collection works without any errors
Actual Result: "NullReferenceException" is outputted in the Console window
Reproduced with: 2018.1.0b1, 2017.3.0p1, 2017.2.1p1, 2017.1.3f1, 5.6.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window
Add comment