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Errors when tweaking substances
Steps to reproduce : - import the project attached - open the Scene 1 - select the plane - tweak the blood amount for the substance... Read more
Imported *.png image have color artifacts when Sprite compression is used
Steps to reproduce: 1. Open attached project 2. Go to Assets>Sprites in editor 3. Click on Repro.png 4. Set Texture type to Sprite(... Read more
sprites not shown in dopesheet when selecting animation clip
-e: when you select an animation clip it is shown in the dopesheet in the Animation window but the sprites are not always shown when... Read more
Animator state update wrongly when Update Mode set to Animate Physics
To reproduce: 1. Download the project, open the scene. 2. Set the animator update mode of game object "nanzhujue" to Animate Physic... Read more
ScrollRect performance is very slow when its 'Content' object contains c...
- The ScrollRect component in Unity's UI performs very slowly when its 'Content' contains children objects containing LayoutGroup su... Read more
Crash in CollectAndProduceGameObjectHierarchy if Resources.UnloadUnusedA...
Editor crash if Resources.UnloadUnusedAsset() is called when async loading assets To reproduce: 1. Open attached project 2. Run cr... Read more
[Terrain] Unity crashes on adding of speedtree to Terrain
Preconditions: 0. Create a new project and enable Collab. 1. New project and scene. 2. Added terrain. 3. Imported Free SpeedTrees ... Read more
[Terrain] Textures panel has UI issues on resizing
To repro: 1. Create a terrain. 2. Go to Inspector -> Terrain -> Paint Textures. 3. Add 2+ textures (using Edit Textures... -> Add... Read more
[AA] Holes appear in mesh when antialiasing is enabled
Steps to reproduce: 1. Open attached project "837596.7z" 2. Open scene "demoScene" 3. In hierarchy select "Alignment" GO and click ... Read more
When launching scene from second downloaded project from Asset Store - U...
1. Create a new project 2. Download and import https://www.assetstore.unity3d.com/en/#!/content/59341 project from Asset Store 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException