Search Issue Tracker
Won't Fix
Votes
1
Found in
2017.1.2p2
Issue ID
973705
Regression
No
Edge of a cube flickering when in a shadow of another object
To reproduce:
1. Open attached Unity project "CascadedShadows.zip"
2. Open "Main scene"
3. Observe "Cube" GameObject in Scene and Game views
Result: there is white line flickering (see attached gif "1.gif")
Reproduced on: 2017.1.3f1, 2017.2.1p2, 2017.3.0p3, 2018.1.0b4
Note: also reproducible in build
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment