Search Issue Tracker
Editor Crashes when converting Transform to RectTransform on GameObject ...
Editor crashes when converting Transform to RectTransform on GameObject with LensFlare Steps to Reproduce: 1. Create a new GameObje... Read more
[PLM] Baking stalls when using additive scene loading
Baking stalls when using Lightmapping.BakeMultipleScenes() or additive scene loading Steps for reproduction: 1) Download project `P... Read more
[2D][Tilemaps] CMD + click does not select tile picker
The tooltip says that pressing CMD should automatically detect the tile placed in the tilemap, and to set that tile as the active ti... Read more
'Import Logs' and '... Video' files shows up under Video Clip asset afte...
To reproduce: 1. Import any video 2. Transcode 3. Click Skip All Transcoding button Expected: Transcoding should be cancelled and... Read more
[Windows 7 only] UI elements do not respond to clicks made via Wacom tab...
Steps to reproduce: 1. Open any project 2. Add a Button 3. Enter Play mode 4. Try to click it using a Wacom tablet Expected result:... Read more
[iOS] Setting Screen.orientation = ScreenOrientation.Unknown crashes wit...
How to reproduce: 1. Open the attached project 2. Build and run on iOS device 3. Click on "Unknown" button (it will set Screen.orien... Read more
Unwanted scene dependency can be created when removing script from game...
Steps to reproduce: 1. Create new project 2. Create Cube prefab and script with public Object Test variable 3. Add script to a cube ... Read more
[OpenGL] Z-fighting when Camera's Near Clipping plane has very small val...
To reproduce: 1. Download and open attached project. 2. Open "Scene" scene. 3. Enter play mode. 4. Notice the Z-fighting in present... Read more
[.NET 3.5][macOS] Crash in ves_icall_System_Array_GetLowerBound when cli...
Steps to reproduce: 1) Open the attached project. 2) Make sure the Console tab is visible. 3) Enable Collapse for log messages. 4) E... Read more
[Editor] Assertion failed error when closing Unity with "Verify Saving ...
Description: Editor throws "Assertion Failed : TLS Allocator ALLOC_TEMP_THREAD" when closing Editor with "Verify Saving Assets" is c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL