Search Issue Tracker
Fixed in 2018.1.X
Votes
3
Found in
2017.1.0b9
2017.2.0p3
Issue ID
974500
Regression
Yes
Graphics Raycaster returning wrong object if the distance between two rays is too small
Steps to reproduce:
1. Open user attached project
2. Start play mode
3. Click on the "Floor" object that has an above "Bottom" object
4. Notice that "Floor" game object is returned if the raycast distance between "Bottom" and "Floor" objects is too small
Expected result: "Bottom" object should be returned
Actual result:"Floor" game object is returned
Reproduced in: 2017.2.0p4, 2017.1.2p3, 2017.1.0b9
Not reproduced in: 2017.1.0b8, 5.6.4p3
Regression since: 2017.1.0b9
Fixed in: 2018.2.0a3, 2018.1.0b10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
Add comment