Search Issue Tracker
Fixed in 2018.1.X
Votes
3
Found in
2017.1.0b9
2017.2.0p3
Issue ID
974500
Regression
Yes
Graphics Raycaster returning wrong object if the distance between two rays is too small
Steps to reproduce:
1. Open user attached project
2. Start play mode
3. Click on the "Floor" object that has an above "Bottom" object
4. Notice that "Floor" game object is returned if the raycast distance between "Bottom" and "Floor" objects is too small
Expected result: "Bottom" object should be returned
Actual result:"Floor" game object is returned
Reproduced in: 2017.2.0p4, 2017.1.2p3, 2017.1.0b9
Not reproduced in: 2017.1.0b8, 5.6.4p3
Regression since: 2017.1.0b9
Fixed in: 2018.2.0a3, 2018.1.0b10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment