Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.3.0f1
Issue ID
974600
Regression
Yes
Disabling a canvas doesn't make the image on it invisible
Repro:
1.Download the attached project or the Tanks!!! Reference project form the Asset Store: http://u3d.as/GZ5
2. Load Open the SplashScreen scene
3. Press any Key or click - the LobbyScene will load up
4. Notice the LoadingModal is still visible.
Not reproducible in 2017.2 0f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment