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Unable to edit or delete tags in editor.
How to reproduce: 1. Create new/open project. 2. Select an object you want to set tag for. 3. Press "Add Tag" 4. Press "+" to create... Read more
[Networking] [Profiler] Editor Crash on closing standalone Player with a...
Crash happened only twice. 1. Run Standalone as Host. 2. Run in Editor as Client. 3. Run Profiler - Set Active profiler as OSXPl... Read more
[GLES20][SM20][Directional Specular] mode needs a fallback for SM2.0 har...
When falling back to the non-directional shader we sampled incoming intensity from the lightmap but the shader interprets it as bake... Read more
[WSA][UWP] Building script which has nested generic class causes referen...
Steps to reproduce: 1. Open attached project 2. Build it to UWP or WSA 3. Notice Reference rewriter errors in console Reference rew... Read more
Input Field multiline with best fit enabled crops the text after hitting...
Description: In an input field with multi line (either newline or submit) the text element with best fit enabled crops text after pr... Read more
[OSX] Unity leaks memory when a controller is connected
Around 5 MB/s are leaked with a controller connected, when the controller is sending events both on the Editor and the Player. Step... Read more
[ApiUpdater] Removing Mesh.Optimize removes other lines too
Steps to reproduce: 1. Open attached project "827796.zip" using unity 5.5 to run script updater 2. Compare scripts before and after... Read more
Regression: Unable to build Standalone to the folder outside of the project
Fix has been pulled to trunk and 5.5 Read more
Particle system direction is reversed when clicking on it in the hierarchy
Reproduction steps: 1. Open the attached project 2. Open and play "Scene1" 3. Notice that the "PS - MinVertDist" particles are emitt... Read more
Mass doesn't update on Prefabs when using AutoMass in a prefab
The Mass property doesn't update when the isTrigger property is turned on and off. This only happens on Prefabs, when the object is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow