Search Issue Tracker
Making public method private when it is assigned to Button's onClick eve...
Reproduction steps: 1. Open the "bug.zip" project 2. Open the "Test" scene 3. Open the "Example.cs" script 4. Make "Pressed" method ... Read more
Object can't be cast as implemented interface
Steps to reproduce: 1. Open attached project "837614repro.zip" 2. Open scene "test" 3. Run it and look at console 4. Notice line "a... Read more
[Scene] Asset Store package scene works in 5.4 but is corrupted and hang...
Scene from asset store package gets corrupted when opening in 5.5 Repro steps: 1. Open CFX3 Demo scene from attached project (or do... Read more
[OSX] Enabling UnityPurchasing on Mac standalone causes builds to hang w...
When closing an OSX build after calling UnityPurchasing.Initialize(), the build doesn't close immediately, but stays in the Dock for... Read more
Running build fails after building a project located on FAT32
-e: see title, when building project on USB drive (output files end up being read-only) --works in 5.4.1, stops working with 5.5.0 -... Read more
SpeedTree mesh is not properly created through a script when importing a...
Reproduction steps: 1. Download and and open the latest attached project (fogfiles link). 2. Open scene "TreeScene" 3. Look at the G... Read more
editor freezes/crashes on trying to open scene from A$ package
-e: when clicking on the scene to open it the editor freezes, the log file says: --The file 'D:/Work/Bugs/550_A$02/Assets/Playmaker ... Read more
Navmesh bakes between and inside custom cube objects with Box Collider c...
Repro steps: 1.Open "BugDemo.zip" project 2. Load "NavmeshWth" scene 3. Go to Navigations window and rebake the scene Actual: Navme... Read more
Wireframe overlay color is not used
To reproduce: 1. Create new scene 2. Add cube to scene 3. Change Wireframe overlay color to red in Preferences 4. Switch through W... Read more
"Edit Collider" button in Inspector doesn't bring edit handles if the pr...
Steps to reproduce: 1. Create a new Unity 2D/3D project and open it 2. Create an empty game object in the Hierarchy 3. Add a 2D/3D c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException