Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0b1
Issue ID
974545
Regression
No
[Editor] Crash observed when the user quits unity and selects 'Close' option in the 'Save Assets' pop up
Description:
Unity editor crashes when user quits/closes unity and selects 'Close' option in the 'Save Assets' popup. The 'Save Assets' pop up appears if the 'Verify Saving Assets' is checked in the 'Preference' option under 'Edit'
Steps To Reproduce:
1. Launch unity.
2. Create a new project.
3. Select 'Edit' in the menu and proceed to Edit -> Preferences.
4. Set the 'Verify Saving Assets' option as checked.
5. Close the editor.
6. Click on the 'close' button in the 'Save Asset' popup appears.
7. Observe that the editor crashes.
Frequency: 9/10
Additional Note :
1. This issue may not occur the first time user closes unity but will occur afterwards..
2. If the 'Verify Saving Assets' option is already checked, the 'Save Assets' popup appears multiple times. One has to select the 'Close' option in order to observe the crash.
Expected Result :
Unity should close gracefully without any crash.
Observed Result :
Unity crashes when user closes the editor and selects the close option on the 'Save Assets' panel.
Bug Reproducible on : Unity 2018.1.0b1, 2018.1.0a7, 2018.1.0a5, 2018.1.0a1, 2017.3.0f1, 2017.2.0f3, 2017.1.2f1, 5.6.0f3
Environment:
Occurs on Windows only
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment