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Fixed in Unity 2018.2

Votes

1

Found in

2017.2.0f3

Issue ID

974119

Regression

No

Composite Collider 2D not composing correctly with rotated Tilemap Collider 2D when drawing Tiles

Physics2D

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Priority: 3Not yet prioritized for a release

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Severity: 4Minor or cosmetic issue

To reproduce:
1. Open user's project
2. In Tile Palette window, select wood tile
3. In Scene window, press [ or ] to rotate tiles
4. Draw tiles

Expected: composite collider merges tiles to a single collider
Actual: composite collider makes unnecessary partitions (see .gif's attached)

Reproduced in: 2017.2.0p4, 2017.3.0f1, 2018.1.0a7

Note: can be fixed by removing and adding a new composite collider

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