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The button stays in the hover state when the button is loaded back in af...
How to reproduce: 1. Open the attached "UIToolkitHover" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Press on t... Read more
ShortcutManager window columns can't be resized anymore
ShortcutManager window columns can't be resized anymore Steps: 1) Open Unity > Shortcuts... 2) Try to resize the columns of the Sho... Read more
[2D][Tilemap] "Focus On" dropdown doesn't open from Tilemap panel when a...
When any Tile Palette tool is selected then "Focus On" dropdown doesn't expand under the Tilemap panel in the Scene View, Refer atta... Read more
Freeze or crash with various stack traces when importing specific PSD files
How to reproduce: 1. Create a new project 2. Import one of the attached PSD files Reproducible with: 2019.3.0a12, 2019.4.13f1, 2020... Read more
Destination asset is not highlighted in the Two Column Layout Project Wi...
How to reproduce: 1. Create a new project and open it 2. Make sure your Project Window is set to "Two Column Layout" 3. In the Proj... Read more
[Prefabs] Undo doesn't work after 'Clear Parent' action is performed for...
Undo action does not work after 'Clear Parent' action is performed when the Prefab object is open in either Context or Isolation mod... Read more
Creating another Render Texture causes "assigning 3D texture to 2DArray ...
Steps to reproduce: 1. Create a new empty legacy project 2. Create Render Texture and set type to 2D Array first, then type to Cube ... Read more
[Assembly definition] problems when add a new assembly definition reference
steps to repro: 1. create a new project 2. add a new assembly definition asset 3. select the assembly definition asset 4. in inspect... Read more
ShaderGraph files use a mix of 'CR LF' and 'LF' line endings
How to reproduce: 1. Create a new URP/HDRP Template project 2. Create a new ShaderGraph file 3. Observe line endings in Notepad++ (O... Read more
[GLES2] [iOS] UnityGet2DClipping function returns wrong values
Steps to reproduce: 1. Open Unity project in "New Unity Project.zip" 2. Inspect the scene: Notice how the Scene looks in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The font for the Position and Rotation Transform of the Prefab is bold when it is added to the Hierarchy
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- SVG file icons do not use the default asset icon when Vector Graphics package is not installed
- UnmanagedReadOrWrite objects are not disposed off when GZipStream is used in the "using" statement
- Android build fails when StreamingAssets contains 998 or more files