Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0a1
Issue ID
960529
Regression
Yes
Crash when downloading new version of Unity in same location as previous version while the previous version is still open
On Mac, Unity version installs to /Applications/Unity/ by default. Users who want to have multiple versions on their machine usually rename the folder. This crash occurred when I forgot to do that for 2017.3.0b5, and I installed 2018.1.a1 while 2017.3.0b5 was still open. The installation finished, and when I clicked back onto the Editor, it crashed.
Repro steps:
1) Install a version of Unity on Mac (I used 2017.3.0b5 initially, but have repro'd with others) and don't rename the folder
2) Open a project in in that version of Unity
3) Install a different version of Unity via Download Assistant (I used 2018.1.0a1 initially)
4) Uncheck 'launch unity' - do not attempt to launch the new version you just installed
5) Go back to the version of Unity that is already open (eg 2017.3.0b5 if following the above example)
6) Crash occurs
Repros on different projects
Does not occur when going from 2017.2 to 2017.3, but a hang occurs when going from 2017.3 to 2017.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #930322