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1
votes
Fixed

[iOS] Terrain displayed incorrectly if camera depthTextureMode is set to...

Mobile Graphics

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Jun 25, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Open the attached project. 2) Build the 'Test' scene for iOS. 3) Deploy to a iOS device via Xcode. 4) Run the... Read more

0
votes
Fixed

Crashed in Unity::GameObject::SendMessageAny when animating property 'Ov...

UI

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Jun 27, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) Download attached project "CanvasCrashRepro.zip" and open in Unity. 2) Open scene 'Boot' and press Play. 4) ... Read more

0
votes
Fixed

Asset Database only handles one of multiple colliding GUIDs

Asset and Scene Management

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Jun 28, 2016

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Version/s: 5.3.4f1

Materials in the project have colliding GUIDs. Simplest repro: 1. From Finder/Explorer, duplicate an asset twice (together with .me... Read more

0
votes
Fixed

Unity fails to import data when Asset Serialization Mode set to Force Bi...

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Jun 23, 2016

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Version/s: 5.3.5f1

Steps to reproduce : 1) Download attached project " 123213213.zip" and open in Unity. 2) In Project tab, click on "Rewired1.0.0.89.... Read more

0
votes
Won't Fix

Screenshot resolution wrong with large game view on OSX

MacOS

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Jun 24, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open attached project "screenshot.zip" 2. Open "test" scene 3. Set Game resolution to "5120x2880" ("res1.png"... Read more

3
votes
Fixed

Light Baking displays issues when used with a Cache Server

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Jun 24, 2016

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Version/s: 5.4.0b21

Lighting that has been manually baked displays visual errors after switching platforms whilst using a Cache Server. Reproduction St... Read more

0
votes
Fixed

[iOS] Black artefacts cover the game window when using Metal

Graphics - General

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Jun 26, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Open the attached project. 2) Build it for iOS. 3) Run it on a device via Xcode. The whole screen except for... Read more

0
votes
Duplicate

Unable to change keyboard Language when using editor

Editor - Other

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Jun 28, 2016

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Version/s: 5.4.0b22

To reproduce follow the steps: 1. Open any project 2. Try changing keyboard language in taskbar or with key shortcut 3. Windows are ... Read more

0
votes
Postponed

Function overloading with and optional arguments

Scripting

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Jun 21, 2016

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Version/s: 5.3.5f1

An odd C# behaviour in our editor. Steps to reproduce: - Create two functions in a file like: private void TestFunc(object valu... Read more

0
votes
By Design

Selecting Directional Lightmaps produces an irrelevant warning on OSX

Global Illumination

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Jun 27, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open any (new) project - Make sure the build target is set to Standalone 2. Open the Lighting window 3. Chang... Read more

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