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Playable example from documentation results in no animation and empty graph
To reproduce: 1) Open attached project and "AdditiveTest" scene 2) Play it 3) Notice that one of the bears (the one using sample cod... Read more
Undocumented nuance when yielding to a CustomYieldInstruction
The process for yielding is different on the first iteration of a CustomYieldInstruction... 1. it checks the yield 2. places the co... Read more
[Timeline] Animated object is not positioned correctly when a StateMachi...
What happened The position or rotation of an object used by a timeline track will be changed and not be animated properly in play mo... Read more
[PLM] Duplicating objects with low atlas size during autobake causes win...
OpenRL errors are displayed in console if duplicating multiple objects during autobake, with a small atlas size (progressive lightma... Read more
Publish does not fail when hitting usage limit before upload starts
1. What went wrong? When making a commit via Collab that will either reach or exceed the tier-specified usage limit of the user's O... Read more
[Timeline] Rotations altered in an unpredictable way in animation track
Steps to reproduce: 1. Open user attached project 2. Select Canvas -> Image 3. Clear the keyframes in the timeline window 4. Add a k... Read more
[Text Mesh] Undoing a font change in Text Mesh distorts the actual text
To reproduce: 1. Open the project, attached by the tester (textMeshFontUndo.zip) 2. Open the "testScene" scene 3. Select GameObject... Read more
ColorUtility.ToHtmlStringRGBA returns hexadecimal color code string with...
Steps to reproduce: 1.Open attached “ ToHtmlStringRGBA.zip” Unity project 2.Open scene “Test" 3.Enter Play mode Expected results: ... Read more
[SRP]_ScreenParams gives frame buffer size instead of current RT size
To reproduce: 1) Open re-attached project and scene 2) Open Frame Debugger 3) Enable it 4) Check "Draw Mesh Cube" event Expected: R... Read more
TextRenderingPrivate::TextMesh::ApplyToMesh crashes on Scene load
To reproduce: 1. Download attached project "JAMES.zip" and open in Unity 2. Open "Main" scene Expected Result: Unity Editor succes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control window during "Create workspace" updates only when the mouse is moved
- Crash on AudioMixer::GetFloat when entering Play Mode in a specific project
- Test assembly files are not generated when using a local package included in a subdirectory
- URP Terrain Shaders are always included when building on any target platform
- Multiple errors thrown and Scene/Game view is not rendered when Lighting Override Mask is set to the same layer as the Volume