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(iOS) PlayFullScreenMovie crashes when autorotation is disabled
Handheld.PlayFullScreenMovie crashes whenever autorotation is disabled. In other words, it crashes under the conditions below: - Def... Read more
Markup format is not supported on fogbugz but is shown in the preview
Steps to reproduce: 1. Open bug reported window (Window -> Report a bug)2. Enter: ' <b>, <s>, <i> some text ' i... Read more
Bug reporter: Buttons have different styling on Windows vs OSX
On Win all buttons use the same styling.On OSX "Bug Reporting FAQ" and "Known Issues" use the same styling. Other buttons are differ... Read more
Unreliable downloading through assistant
Slow downloading through assistant During downloading Unity through Download Assistant- on first try:1 I got few timeouts(see attach... Read more
[Reflection Probes] Realtime reflection probes have visible stepping on ...
Repro: Create a spec/gloss map with a high specular value and a gradient across the surface. Setup a scene with 2 probes, 1 realtime... Read more
[geomerics]Final gather stalls and never finishes
Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more
OnOpenAsset doesn't work on ScriptableObjects
Repro:in attached project, double-click "test.asset" in project view: nothing happens.Double-click a script: it logs the OnOpenAsset... Read more
[WP8][Shaders] Ground is black in tessellation sample scene before pause...
The tessellation sample scene is rendered wrong initially on windows phone 8 and windows phone 8.1 devices To reproduce:1. Import st... Read more
[StandardAssets][WinRT] Building the standard assets project fails after...
Building the standard assets project fails after building once, due to certificate errors. Removing the WSATestCertificate files and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Economy package throws a CS0619 error in the Console when installed together with Deployment package
- “Screen position out of view frustum” errors are thrown when zooming out in the Scene view with Rect Tool selected
- Only one [UnityOneTimeSetUp] method runs when there are 2 of them in different classes
- Crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor
- The UI Builder's Data Source Object picker cannot be navigated after triggering a circular dependency dialog box