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Distorted colors in the Game view of "The Blacksmith: Environments" Asse...
How to reproduce: 1. Open attached Unity project "blacksmitenv2" 2. Load scene "bridge_small_02" Expected Result: Game view is load... Read more
[Linux] FSBTool passes bitrate argument incorrectly to ffmpeg and doesn'...
Steps to reproduce: 0. Make sure your Linux machine has ffmpeg package installed, if not, install it. 1. Download the attached proje... Read more
Editor/Player freeze and Crash with error message "d3d11: failed to crea...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Press "Play offline --> Tutorial" 4. Continue wit... Read more
[OSX 10.13] Launcher window becomes blank for 10-20secs when signing out...
To reproduce: 1. Open Unity 5.5, 5.6 launcher and sign in 2. Open any of these versions of Unity: 2017.1.0f1, 2017.1.1p3, 2017.2.0f1... Read more
[VCS] Changelist Selection highlight is much more darker than in linear ...
Steps to reproduce: 1. Create new project 2. Enable VCS 3. Switch to linear space 4. Open Version Control window and select changes... Read more
Tool Handle is drawn on Object's Pivot Point while in the Center mode, w...
When object has both MeshRenderer and LineRenderer, and it's LineRenderer is set to "Use World Space" and LineRenderer is below the ... Read more
Textboxes truncate text on some resolutions when Pixel Perfect mode is set
Steps to reproduce: 1. Download the attached project 2. Build & Run TestScene (located in Assets/Scenes) 3. Run the game in windowed... Read more
Node.exe randomly creates empty folder named "etc" at the root of Unity ...
This happens sometimes when opening or reopening a project. Read more
Error and unresponsive Editor when older facebook SDK is inside Assets f...
Reproduction steps: 1. Open "facebook_test.zip" project 2. Set Build Platform to Facebook Gameroom 3. Import the "facebook-unity-sd... Read more
Connecting rigidbody with Hinge Joint and Constraining both rigidbodies ...
To reproduce: 1. Open attached Unity project "Bug.rar" 2. Open "buggy" scene 3. Go into Play mode Expected result: The connected cu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL