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0
votes
Fixed

[SinglePassStereo] Refracted object seems to move as you turn your head

VR

-

Jul 01, 2016

-

Version/s: 5.4.0b24

Using a DK2 headset with Single-Pass Stereo enabled stationary objects seen through refractive glass appear to move coincident with ... Read more

0
votes
Won't Fix

[SinglePassStereo] GUI elements only appear in right eye using SPS

XR SDK

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Jul 01, 2016

-

Version/s: 5.4.0b24

With Single-Pass Stereo enabled GUI Text and GUI Texture objects only appear in the right eye in a DK2 headset. Read more

0
votes
Fixed

[SinglePassStereo] SPS only renders into one eye when GUI elements are used

VR

-

Jul 01, 2016

-

Version/s: 5.4.0b24

Split screen stereo in Game view only shows a single eye's viewport for scenes that contain a GUI Texture or GUI Text when Single-Pa... Read more

5
votes
Fixed

SceneManager.SetActiveScene doesn't work inside the SceneManager.sceneLo...

--

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Jun 30, 2016

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Version/s: 5.4.0b23

Steps to reproduce: 1. Open attached "case_810327 repro" project 2. Open "One" scene 3. Play in editor 4. Observe console Results: ... Read more

1
votes
Fixed

[iOS] Game crashes when triggering events

iOS

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Jun 25, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Open the attached project. 2) Deploy to a device via Xcode. 3) Launch the app. 4) Enter the helicopter miniga... Read more

0
votes
Won't Fix

GUI.HorizontalScrollbar stops scrolling when using EditorGUI.LabelField

IMGUI

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Jun 30, 2016

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Version/s: 5.3.5p4

Steps to reproduce: 1) Download attached project "Bug_GUILabel.zip" and open in Unity. 2) In Toolbar, click on Tools >> WindowBugEd... Read more

0
votes
Fixed

Mac Editor freezes after instantiated mesh prefab created from Terrain

Terrain

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Jun 27, 2016

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Version/s: 5.3.5f1

-Using Terrain to mesh asset freezes the editor -Steps to reproduce: * Open Scenes/_TerrainTest * Open the Terrain To Mesh tool. Wi... Read more

0
votes
Fixed

[iOS] Unity splash screen is not shown on low end iOS devices when at le...

iOS

-

Jul 01, 2016

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Version/s: 5.4.0b24

Steps to reproduce: 1. Open attached project 2. Make sure 'Show Unity Splash Screen' is enabled in iOS player settings 3. Build for... Read more

0
votes
Fixed

Button does not get callback if parented to Camera

UI

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Jun 13, 2016

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Version/s: 5.4.0b22

1. Create a new scene 2. create a button ( GameObject -> UI -> button 3. go to the canvas, change the render mode to screen space - ... Read more

0
votes
Not Reproducible

SetActive inside OnDestroy crashes at Unity::GameObject::IsActive

Assets Management

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Jul 01, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Run it 4. In game view's top-left corner click "Destroy" 5. Ex... Read more

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