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Votes

2

Found in

2017.3.0b4

Issue ID

960282

Regression

No

[Metal] Compute Shader Buffer returns zeroes with MSAA disabled using Camera Render Texture

Graphics - General

-

Reproduction steps:
1. Open the attached project.
2. Open the 'testScene'.
3. Select 'Main Camera' game object and uncheck 'Allow MSAA' checkbox.
4. Play the scene.
5. Check the Console.

Actual behavior:
- Got the color: (0,0,0,0)

Reproduced with:
- Metal

Not reproducible with:
- DirectX

Note:
- Cannot test with OpenGL ('Platform does not support compute shaders' error message)

Solution:
Set Camera targetTexture.

Comments (2)

  1. cstenson

    Oct 26, 2017 09:08

    Reproduced with both Unity version 2017.3.0b5 and 2017.3.0b6

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