Search Issue Tracker
Fixed in 2018.3.X
Votes
1
Found in
5.6.3p1
Issue ID
949132
Regression
No
Unity does not recognize SourceGear DiffMerge when it's installed with a full version of SourceGear Vault Pro
To reproduce:
1. Install a full version of SourceGear Vault Professional;
2. Open Unity;
3. Go to Edit > Preferences... > External Tools > Keys > Revision Control Diff/Merge;
- notice SourceGear DiffMerge is not listed there.
4. Install SourceGear DiffMerge individually;
5. Restart Unity;
6. Repeat step 3.
Expected result: SourceGear DiffMerge appears in the Revision Control Diff/Merge list.
Actual result: SourceGear DiffMerge is not recognized when installed via full version of SourceGear Vault.
Note:
-When installing a full version of SourceGear Vault, exe is in:
C:\Program Files (x86)\SourceGear\VaultPro Client\sgdm.exe
-When installing SourceGear DiffMerge individually, exe is in:
C:\Program Files\SourceGear\Common\DiffMerge\sgdm.exe
Fixed in: 2018.3.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Umbra::QueryExt::queryStaticShadowCasters when opening a specific project
- Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a specific project
- Shader variants are recompiled while Building when the Platform is switched and changed back after the first Build
- Crash on memcpy when importing lightmaps after GI bake
- NullReferenceException is thrown when creating the TextMeshPro component and entering the Play Mode without importing TMP Essentials
Add comment