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UIElements.Label disabled text style in custom Editor button is lost whe...
How to reproduce:1. Open user attached project "BugUndo.zip"2. Click BUG > Broken controls3. In Project Window right click and ch... Read more
DrawMesh (and similar) from CommandBuffer does not add gpu timestamps so...
Step:1. Open repro project attached by QA2. Enter play mode3. Open profiler, search "headlight"4. Observe item "headlight" item, it ... Read more
"FF" hotkey in scene view, not working anymore
Using the "F" hotkey twice (2x"F" = "FF") in the Scene window sets the scene camera in follow mode of the selected object. This is e... Read more
Cannot apply in "Sprite Editor" when changing only "Pivot Unit Mode"
How to reproduce:1. Open attached project "teste.zip"2. In Project window, navigate to and select "Assets" -> "nave"3. In Inspect... Read more
[Android] ARFoundation hangs on launch after quitting a previous session...
Steps to reproduce:1. Open attached project2. Launch app3. Hit the back button to quit back to home screen4. Launch app again5. Obse... Read more
Build fails on the IJob when using Burst Compiler
To reproduce:1. Open user's submitted project ("BurstTest")2. Build the project for Windows-- Build fails Reproduced with: 2018.3.6f... Read more
InvalidProgramException is thrown when calling methods with ref variable...
Reproduction steps:1. Open the attached project "1117637.zip"2. Open and play "SampleScene" Expected: Console logs "2" and "10"Actua... Read more
[ShaderGraph] You can connect nodes with output not applicable to the Ma...
You can connect nodes with output not applicable to the Master Node in the Sub-graph, but deleting that unapplicable node, creates "... Read more
Timeline in-line curves not adjusting horizontal zoom when using A & F o...
When using the hotkeys "a" (autofit all) & "f" (frame selected) on selected keys of a Timeline in-line curve, the horizontal zoo... Read more
WMR legacy native implementation joystick/thumbstick mappings are messed up
Steps to reproduce:- Open Unity editor 2019.1.0b3 or 2018.3.5f1- Connect a WMR Immersive HMD to your PC- Open the project (19.1 bran... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode