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0
votes
Fixed

GL.LoadPixelMatrix is broken (VR matrix changes in 5.4, regression)

Graphics - General

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Jun 24, 2016

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Version/s: 5.4.0b22

This is causing various drawing bugs in the player and editor. Read more

0
votes
Not Reproducible

Crash in GameObject::SendMessageAny when importing a broken prefab

Scene Management

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Jun 28, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Download attached project "Werepigs In Space V Reborn.zip" and open in Unity. 2) In Project tab, go to Prefa... Read more

0
votes
Fixed

[Standalone] Config Dialog Banner not displayed when Path or Name contai...

Deployment Management

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Jun 28, 2016

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Version/s: 5.3.5f1

Reproduction steps: 1. Open the attached project 2. Build & Run the scene 3. Set the name of the build to 'test' Note: Config Dialog... Read more

0
votes
Fixed

[Standalone] Window is black in Fullscreen mode

Deployment Management

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Jun 28, 2016

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Version/s: 5.4.0b22

Steps to reproduce : 1) Download attached project "mega-neon-pong (full screen fixing).zip" and open in Unity. 2) Build scene 'Ret... Read more

0
votes
By Design

Compute Buffer created with the flag IndirectArguments cannot be bound a...

Shaders

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Jun 22, 2016

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Version/s: 5.4.0b17

To reproduce: 1. Open attached project 2. Play scene 3. See the log Reproducible: 5.5.0a2, 5.4.0b23, 5.3.5p5, 5.2.5f1 Read more

0
votes
Fixed

Shader compiler: internal error. Precision issues

Shaders

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Jun 23, 2016

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Version/s: 5.3.4f1

To reproduce: 1. Open attached project 2. Select the UI-Default shader from the project window 3. Select gles3 as the compilation t... Read more

0
votes
Fixed

[iOS] IL2CPP generates a conflicting types error

IL2CPP

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Jun 24, 2016

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Version/s: 5.3.5p4

Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) Deploy to a device via Xcode. 4) Launch the app. The build f... Read more

0
votes
Fixed

Unit tests of a Fixed point math library cause a hard crash

Scripting

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Jun 21, 2016

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Version/s: 5.3.5f1

Test Atan2 inside Fix16Test make Unity crash using "Editor Tests Runner". - Steps to reproduce -- Using the project attached, go t... Read more

0
votes
Fixed

Editor freezes when changing Reference Pixels Per Unit value

UI

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Jun 16, 2016

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Version/s: 5.4.0b21

To reproduce: 1. Add Image 2. Change type to Tiled 3. Set Canvas Sort Order to 5 4. Set Reference Pixels Per Unit to 200 5. Editor... Read more

2
votes
Postponed

[UNET][Standalone] Inconsistent load order of networked objects in Edito...

Networking

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Jun 15, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. open attached project '805873_54.zip' 2. build and play 3. host and join local host (using editor and standal... Read more

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