Search Issue Tracker
Broken Lightmaps: Parts of scene are black because of the baked lightmaps
To reproduce:1. Open attached project2. Open scene Shenzen3. Bake lightmaps4. Notice that scene has black/white rectangles over some... Read more
Scroll rect scaled to very small value and set to elastic movement type ...
To reproduce:1.Create new project, import and open attached "case_736804-scroll_rect_bug.unity" scene.2.Play scene, select Canvas &g... Read more
Symbols missing in 5.2.2p1
With dead code stripping disabled and the -all_load linker flag this error message appears:Undefined symbols for architecture arm64:... Read more
[OSX][Fullscreen] InvalidOperationException message with file operations
How to reproduce:1. Open the attached project2. Make it fullscreen3. Open Window->SpriteTile Editor4. Dock that tab5. Click Save ... Read more
[IL2CPP] C# call stack is not visible when calling functions
1. Create new project2. Add script with simple Debug.Log("test");3. Build to iOS with IL2CPP4. XCode will throw "test" into console ... Read more
iRDS Asset Store Package throws errors about not containing valid assets...
How to reproduce:1. Create a new project2. Open Asset Store3. Search for iRDS4. Download and import that package5. Notice all the er... Read more
Headers in an iOS framework cannot be found when building Xcode project
To Reproduce: 1. Build the attached project and run the Xcode project.2. It fails because none of the headers files from 'AmazonAd.f... Read more
[Hierarchy] Pressing right arrow key to access child object throws NullR...
Steps to reproduce: 1. Create new project2. Add empty game object to hierarchy3. Add child empty game object to previously created o... Read more
[SpeedTree] Crash changing wind zone mode to Spherical
To reproduce:1. Open attached project2. Open Windzonecrashscene3. Select WindZone gameobject4. Change Wind Zone mode to Spherical5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SVG fails to import when 'stroke-miterlimit' is less than 1
- Test Runner fails to create a script in the active path when selecting a file as the active path
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller