Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2017.2.0f2
Issue ID
956338
Regression
No
Splash screen flickers when triggered from script in Windows and MacOS Standalone player.
To Reproduce:
1 - Open the API TEST scene
2 - Build and run scene for Windows Standalone or MacOS Standalone.
3 - The splash screen displays via the default method, then again via scripting once the scene loads.
Actual result: The splash screen flickers when shown via the 2nd method. The effect is more pronounced when using DX12.
Expected: Both methods display splash normally.
Reproducible with: 2017.2.0f2, 2017.1.1p4, 5.6.4p1, 5.5.4p3
Does not reproduce on Android.
Feature unavailable in 5.4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Floating Material Preview window has a burger icon button that does nothing when pressed
- TreeView drag and drop operation is not cancelled when a modal opens over it
- Remote Config window causes performance drop in Editor when multiple settings are added
- Property field override bar does not update transparency correctly when switching between valid and invalid GameObjects
- Project window selection is not updated when search term is changed
Add comment