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uGUI input fields does react to touches on Android
Trying to press uGUI input field brings no response or keyboard on android device Read more
Sliced images are not displayed correctly in WebGL build
To reproduce:1. Open attached project2. Build and run WebGl3. Notice that sliced image shows up incorrectly Read more
[StandardAssets][WP8] RollerBall does not react to Turn/Look on Lumia 1520
To reproduce:1. Import the StandardAssets2. Build & Run for WP8, deploy to a Lumia 15203. Open up the RollerBall scene4. Try int... Read more
[WSA] project crashes with connected webcam on PC
Launching WSA project with connected USB webcam on PC, project instantly crashes. Repro steps:1. build and run attached project "web... Read more
uGUI project textures/sprites are messed up when built to Android
Building to android sample uGUI project brings undesired artifacts to GUI elements. Read more
Typo in doc
1 Open link file:///C:/Program%20Files/Unity%205.0.0b22/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.htmlit has text:"If you ... Read more
[EditorLog] Open Editor log is impossible when using WordPad as it is al...
Steps to reproduce: 1. Set the .log files to be opened by WordPad on Windows machine2. Open Unity3. Try opening editor.log file by c... Read more
ManualRuntimeTests: cursor doesn't unlock again
-e: the tests have a step to unlock the cursor which doesn't happen till the end of the tests -repro:--run latest version of tests (... Read more
ManualRuntimeTests: "copypasteworks" is not working
-e: there seems to be a broken test in the suite -repro:--run the test suite--get to "press backspace"--press backspace--NOTICE that... Read more
Raycasters sorting doesn't match Canvas sorting
uGUI: Raycasters sorting doesn't match Canvas sorting (4.6.1p5) PROBLEM When you have 2 Canvas with 'Screen Space - Overlay' render ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project