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0
votes
By Design

Disabling property with GUI.enabled disables Header attribute above it

IMGUI

-

Oct 11, 2017

-

Version/s: 2017.3.0b4

Steps to reproduce: 1.Open attached “ HeaderAttribute.zip” Unity project 2.Open scene “Test" 3.Select “TestComponentObject” asset in... Read more

0
votes
Fixed

[iOS][OpenGL] Black Screen when using OnRenderImage and SetResolution at...

iOS

-

Oct 11, 2017

-

Version/s: 2017.1.2f1

Using OnRenderImage and Screen.SetResolution to lower the resolution on OpenGL ES 2.0 on iOS works fine, but if you then try to brin... Read more

1
votes
Not Reproducible

Garbage is generated when a game object with a camera component doesn't ...

Camera

-

Oct 11, 2017

-

Version/s: 2017.1.1f1

To reproduce: 1. Open the project, attached by the tester (garbageGenerationBug.zip) 2. Open the Profiler 3. Enter Play mode 4. Cli... Read more

0
votes
Fixed

Unwrapping.GenerateSecondaryUVSet breaks mesh topology

Graphics - General

-

Oct 12, 2017

-

Version/s: 5.6.1f1

Steps to reproduce: 1.Open attached “GenerateSecondaryUVSet.zip” Unity project 2.Open scene “Test" 3.Select “AircraftPrefab” asset i... Read more

5
votes
By Design

[Regression] Render Texture is not rendered when using GL.IssuePluginEve...

DirectX12

-

Oct 10, 2017

-

Version/s: 2017.1.2f1

1. Open users attached project and "Scene" 2. Inspect the "RenderingOverride" script. User uses OnRenderImage function to render an ... Read more

1
votes
Fixed

[iOS] VideoPlayer app crashes and device gets disconnected when Playback...

Video

-

Oct 12, 2017

-

Version/s: 2017.3.0b4

How to reproduce: 1. Open the attached project (I have added link to OC) 2. Open "scene" scene 3. Select Quad and set Video Player's... Read more

0
votes
Fixed

Asset Bundle including Sprite texture for Material even though the Sprit...

Asset Bundles

-

Oct 10, 2017

-

Version/s: 5.6.3p4

Reproduction steps: 1. Open the attached project "AssetBundle_LoadAssetBug.zip"; 2. Open the testScene.unity; 3. Enter a play mode; ... Read more

6
votes
Fixed

[AssetBundle] AssetBundle Hashes: AssetFileHash: Hash is not changed aft...

Asset Bundles

-

Oct 11, 2017

-

Version/s: 5.6.2f1

Script referred to Prefab in AssetBundle is renamed. AssetBundle binary changes but AssetBundle hash is unchanged. Reproduction ste... Read more

0
votes
Fixed

Game View is split when using an effect from Post Processing Stack with ...

XR SDK

-

Oct 12, 2017

-

Version/s: 2017.1.2f1

To reproduce: 1. Open the attached project; 2. Open "Scene" scene; 3. Create a new "Post-Processing Profile" (Right-click on the Pr... Read more

0
votes
Duplicate

Trail module of the Particle System leaks memory

Visual Effects - Legacy

-

Oct 12, 2017

-

Version/s: 2017.1.1f1

To reproduce: 1. Open the project, attached by the user (TestProject.zip) and Windows Task Manager 2. Open the "TestScene" scene 3.... Read more

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