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Disabling property with GUI.enabled disables Header attribute above it
Steps to reproduce: 1.Open attached “ HeaderAttribute.zip” Unity project 2.Open scene “Test" 3.Select “TestComponentObject” asset in... Read more
[iOS][OpenGL] Black Screen when using OnRenderImage and SetResolution at...
Using OnRenderImage and Screen.SetResolution to lower the resolution on OpenGL ES 2.0 on iOS works fine, but if you then try to brin... Read more
Garbage is generated when a game object with a camera component doesn't ...
To reproduce: 1. Open the project, attached by the tester (garbageGenerationBug.zip) 2. Open the Profiler 3. Enter Play mode 4. Cli... Read more
Unwrapping.GenerateSecondaryUVSet breaks mesh topology
Steps to reproduce: 1.Open attached “GenerateSecondaryUVSet.zip” Unity project 2.Open scene “Test" 3.Select “AircraftPrefab” asset i... Read more
[Regression] Render Texture is not rendered when using GL.IssuePluginEve...
1. Open users attached project and "Scene" 2. Inspect the "RenderingOverride" script. User uses OnRenderImage function to render an ... Read more
[iOS] VideoPlayer app crashes and device gets disconnected when Playback...
How to reproduce: 1. Open the attached project (I have added link to OC) 2. Open "scene" scene 3. Select Quad and set Video Player's... Read more
Asset Bundle including Sprite texture for Material even though the Sprit...
Reproduction steps: 1. Open the attached project "AssetBundle_LoadAssetBug.zip"; 2. Open the testScene.unity; 3. Enter a play mode; ... Read more
[AssetBundle] AssetBundle Hashes: AssetFileHash: Hash is not changed aft...
Script referred to Prefab in AssetBundle is renamed. AssetBundle binary changes but AssetBundle hash is unchanged. Reproduction ste... Read more
Game View is split when using an effect from Post Processing Stack with ...
To reproduce: 1. Open the attached project; 2. Open "Scene" scene; 3. Create a new "Post-Processing Profile" (Right-click on the Pr... Read more
Trail module of the Particle System leaks memory
To reproduce: 1. Open the project, attached by the user (TestProject.zip) and Windows Task Manager 2. Open the "TestScene" scene 3.... Read more
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