Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.3f1
Issue ID
956821
Regression
No
ShaderReplacement in SinglePass VR ignores additional passes
Steps to reproduce:
1. Download and open the attached project
2. Enter the Playmode
3. Open the frame debugger
4. Observe draw calls
Expected result: The current scene should render two passes at once, normals, then a mask buffer.
Actual result: Only the first pass is rendered
Reproduced on 5.5.4p2, 5.6.4f1, 2017.1.2f1, 2017.2.0f3, 2017.3.0b4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- WebGL sends wrong value with large numbers when SendMessage function is used
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened
Resolution Note (2019.1.X):
[various]
XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.