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WindowsVideoMedia error 0x8007007b is thrown when importing an AssetBund...
How to reproduce: 1. Download and unzip the attached file "case_1168061.zip" 2. Save the "AssetBundle/menu12" file somewhere else on... Read more
[Mac] Audio from outside of Unity Editor sources glitches when recompiling
How to reproduce: 1. Create a new project 2. Play audio source outside of Unity 3. Go to Window > Package Manager 4. Install any pac... Read more
Transform.SetParent throws exception when called from Event with no inpu...
How to reproduce: 1. Open attached "project-1169082.zip" project 2. Enter Play mode 3. In Game window press "Clear Parent with Event... Read more
[Light/Shadows] Soft shadow does not render on switching Graphics APIs t...
Hard shadows being rendered instead of soft shadows while changing shadow type to "Soft Shadows" in the inspector on Windows. Occurs... Read more
[Android] UnityEditor.Android.AndroidDevice.Properties is unable to hand...
To reproduce: 1. Make sure you have Android SDK Platform tools version of 29.0.0 (replace C:\Users\<user>\AppData\Local\Android\Sdk\... Read more
[UIElements] Default window left margin doesn't match IMGUI window
How to reproduce: 1. Open user's attached project 'UIElementsDontMatchIMGUIStyle.zip' 2. Open Custom/IMGUI Window and Custom/UIEleme... Read more
[Game View] Scale resizer value from Game View is not changing on mouse ...
Scale resizer value from Game view is not changing on mouse click Steps to repro: 1. Create a new project 2. Change the scale of Ga... Read more
[Tiny] Entity name cannot get shorter than one character long when tryin...
How to reproduce: 1. Open the attached "TestFor1165228.zip" project 2. Open "NewProject" DOTS project 3. Select the "Camera" Entity ... Read more
[SpriteEditor] Throws NullReference Exception when the editor reopened w...
"NullReferenceException:Object reference not set to an instance of an object UnityEditor.DockArea:OnEnable()" throws when editor reo... Read more
Name of a GameObject can be set to an empty string when changed in the I...
How to reproduce: 1. Create a new project 2. Open the Inspector window 3. Create an empty GameObject in the Hierarchy 4. Delete the ... Read more
All about bugs
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Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window