Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 2017.2.X
Votes
0
Found in
Issue ID
955739
Regression
No
[Auto] Navigating in scene view restarts baking when trees are painted on terrain
When auto mode is enabled and trees are painted on terrain, navigating in scene view restarts whole baking process
Steps for reproduction:
1) Download the project from case 955667
2) Open the scene `TestScene`
3) Start baking with auto mode enabled
4) Navigate in the scene view
5) Observe that baking restarts
Notes:
- Already fixed in 2017.3, the fix won't be backported to 2017.2
- Occurs with both baking backends
- Occurs regardless of `view prioritization` feature
- An image is attached below to demonstrate the problem
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger's Hierarchy is not navigable when connecting it to the project built with the Volumetric Fog
- The number of SetPass Calls is increasing when attaching the Frame Debugger to the Player
- Scrollbar briefly appears in the Package Manager during installation process even when the package list is too short to require scrolling
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
Add comment