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Not Reproducible

Votes

7

Found in

2017.2.0b8

Issue ID

946308

Regression

No

UnityEngine.XR.InputSetting.Recenter function in Windows Mixed Reality Immersive headset does not recenter

XR

-

Steps to reproduce:
1. Open the attached project
2. Open the Assets/Scenes/Recenter.unity scene
3. Switch platform to Windows Store
4. Play the scene
5. Press "R"
6. Observe, debug log presented, but not recentered

Expected result: UnityEngine.XR.InputSetting.Recenter should recenter
Actual result: RecenterDebugKey component tries to recenter by pressing "R" key but nothing happens

Reproduced with: 2017.2.0f2, 2017.3.0b3

Comments (3)

  1. 87ba9d365ec5cb8ccf5b05735b4aa3ce?d=mm

    hot-knife-digital

    Dec 08, 2017 16:26

    XRDevice.SetTrackingSpaceType(TrackingSpaceType.Stationary);
    InputTracking.Recenter();

    The Trackingtype has to be set to Stationary - which is dependant on the setup the user has - you can force it to stationary by setting it with the first line.

  2. D6b25cee3f5d08f41d1ba5d66eb16e68?d=mm

    Relaycars

    Oct 18, 2017 00:56

    We're noticing the same thing here in our unity 2017.2.0f3. We've even implemented it poorly in an update loop just to test and absolutely nothing seems to be happening.

  3. 104b22b1309943fcdadacf85d6c92d77?d=mm

    VR_Unity_Account

    Oct 17, 2017 20:24

    Tried after the Windows Creators Update. UnityEngine.XR.InputTracking.Recenter (); appears to do nothing at all.

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