Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.2.X
Votes
0
Found in
2017.2.0b8
Issue ID
944736
Regression
Yes
Unity crashes when undoing the deletion of UI object that was a part of prefab
Reproduction steps:
1. Open project ("Reproj project").
2. Drag prefab "Canvas" to the scene.
3. Delete gameobject "Text" from Canvas that is in the scene.
4. Press "Undo".
Expected result: Object will be recreated.
Actual result: Unity crashes.
Notes: Crash stacktrace varies with different UI objects. Tried to reproduce with other objects (not UI) but the problem was not reproducible with them.
Reproduced on: 2017.2.0a1, 2017.2.0b8, 2017.3.0a5.
Works fine on: 5.6.3p2, 2017.1.0p5.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment