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[Linux Editor] Unity crashes when opening scenes
Steps to reproduce: 1) Open the attached project. 2) In the Project window, filter the view to only show Scenes (optional but conven... Read more
GameObjects with the imported mesh developing gaps while translate
How to reproduce: 1. Open the attached project ant the "Before" scene in it. 2. Select all GameObjects in the Scene (excluding the ... Read more
Assembly-CSharp-firstpass.dll recompiled on saving a script that does no...
Reproduction steps: 1. Open project I attached (ScriptCompilationBug.zip); 2. Open ScriptAssemblies folder in project files. Notice... Read more
Lighting flickers from normal to overexposed by ajusting Game window
How to reproduce: 1. Open the project and "Scene_v6" in it. 2. Adjust Game view window size and notice how lighting flickers from n... Read more
[OSX] WWW Class - IPv6 Support
The issue when running on an IPv6 network is that it doesn't appear to work, doesn't appear to error and also doesn't appear to make... Read more
Prefab Replace Name Based duplicates all components which can exist in m...
Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Add a Box collider component to the 'TestCube_prefab... Read more
Building for WebGL fails due to UnusedBytecodeStripper2 with 'subset .NET'
Steps to reproduce: 1. open attached project 2. build for WebGL - fails and throws 2errors Error: UnusedBytecodeStripper2.exe did n... Read more
[Installer] Destination field is empty in target support installers if U...
[Installer] Destination field is empty in target support installers if Unity is not installed Steps to reproduce: 0. Do not instal... Read more
ModelImporter.clipAnimations getting invalid mask data with custom Asset...
Steps to reproduce: 1. Open "UnityPrototypes" project 2. Select Art/Factions/_Prototypes/Testing/Animation/animTest.fbx prefab 3. Se... Read more
OVROverlay position is not fixed when Game view is deatached from main w...
Steps to reproduce: 1. Download and open attached project "overlayVR.7z" 2. Open scene "aaa" 3. Makes sure VR mode is on in Player s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow